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### Godot version
4.2-stable
### godot-cpp version
4.2-stable
### System information
Godot v4.2.1.stable - macOS 14.4.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)
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xkisu updated
4 months ago
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```
It is often convenient to use a decorated C# class as the authoritative
definition of message types for serialisation, rather than use .proto files.
Once the type is defined in C#, it's easy en…
-
```
It is often convenient to use a decorated C# class as the authoritative
definition of message types for serialisation, rather than use .proto files.
Once the type is defined in C#, it's easy en…
-
```
It is often convenient to use a decorated C# class as the authoritative
definition of message types for serialisation, rather than use .proto files.
Once the type is defined in C#, it's easy en…
-
```
It is often convenient to use a decorated C# class as the authoritative
definition of message types for serialisation, rather than use .proto files.
Once the type is defined in C#, it's easy en…
-
```
It is often convenient to use a decorated C# class as the authoritative
definition of message types for serialisation, rather than use .proto files.
Once the type is defined in C#, it's easy en…
-
```
It is often convenient to use a decorated C# class as the authoritative
definition of message types for serialisation, rather than use .proto files.
Once the type is defined in C#, it's easy en…
-
Hello,
I have the following class definition with embedded decorators:
```
@XMLElement({
root: "ContentFile"
})
export class ContentFile {
@XMLChild({
name: ""
})
private _path…
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How I can create several pages? I'm added new child of Page class, define fields (`:name` for example) and... in back nothing changes. But schema is changed. When I tried to add [this gist](https://gi…
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The FluxBound constructs were first developed to map to FBCv1, however these constructs are now creating a performance bottleneck when creating very large models. My current proposal is to:
- move …