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### Microsoft PowerToys version
0.59.1
### Running as admin
- [ ] Yes
### Area(s) with issue?
Mouse Utilities
### Steps to reproduce
Find My Mouse 'On'
Find My Mouse set to 'Shak…
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Running clash with errors after the "compiling foo.topEntity" phase leaves leftovers which clash gets upset about later, it would be great to be able to run the build again and get the same errors wit…
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One of the purchases often made is a t.racks 4x4 mini DSP because there is no per-channel DSP/Crossover settings in the UI, only per-card
I'd really like to be able to set the crossover to my BST-1…
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The status of the Lodash library is questionable. Many of its functions can be safely replaced with native JS. This blog post has some tips: https://thejs.dev/jmitchell/its-time-to-let-go-of-lodash-nq…
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**Issue by [sethladd](https://github.com/sethladd)**
_Originally opened as dart-lang/sdk#15593_
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For the logging package, we can use the new environment compile-time constants to help optimize a…
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For Ascent Level to be fully playable we need:
* The bird after its fall, it will walk a bit to the right slowly (time this with the start of the rumbling noise from ascent ambience)
* The terra…
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I am using your awesome library in my project, but then I found that the bunder size is a little bit large, I am not sure thee-globe can support tree-shaking or not?
`import ThreeGlobe from "three-…
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the register object's position is changing randomly even the camera and object keep static.Do you ever encountered this condition?
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```
{({x}) =>
{this.renderHeader()}
{ isExpanded && this.renderExpand() }
}
```
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└─$ cmake ..
CMake Error at CMakeLists.txt:83 (message):
You need libattr headers for Shake to build. They might be in a package
named libattr1-dev or libattr-devel.
-- Configurin…