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# Summary
I am proposing here is that we move from away from a [von Neumann architecture](https://en.wikipedia.org/wiki/Von_Neumann_architecture) and towards a [modified](Modified_Harvard_architect…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a sol…
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This Issue will be for new ideas and features to maybe add to the cog. Please leave comments here for ideas or suggestions. For issues with the code make a separate issue.
- [x] End of game HP disp…
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SUGGESTION
Would be possible to add the **[Teleport](https://www.aonprd.com/SpellDisplay.aspx?ItemName=Teleport)** and **[Greater Teleport](https://www.aonprd.com/SpellDisplay.aspx?ItemName=Teleport)…
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This mainly concerns the RP events surrounding Old Southshore and Old Tarren Mill.
Search through my PRs related to Southshore or Durnholde to find the RP events I've implemented. Those I already del…
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ALS007 restricts representation to a gradient curve.
However, in the Alignment documentation it notes that several types of curves might be used for geometric representation (refer Geometric perspect…
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```
Some of the changes in 0.6.7a have highlighted this issue for me. Basicly, you
look at your health, either heal or attack, then repeat. There is very little
to it beyond that.
I understand some …
-
```
Some of the changes in 0.6.7a have highlighted this issue for me. Basicly, you
look at your health, either heal or attack, then repeat. There is very little
to it beyond that.
I understand some …
-
```
Some of the changes in 0.6.7a have highlighted this issue for me. Basicly, you
look at your health, either heal or attack, then repeat. There is very little
to it beyond that.
I understand some …
-
```
Some of the changes in 0.6.7a have highlighted this issue for me. Basicly, you
look at your health, either heal or attack, then repeat. There is very little
to it beyond that.
I understand some …