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## Steps to Reproduce
1. This is the basic app code - note there's a `\n' character at the end of 'Rich Text':
```
import 'package:flutter/material.dart';
void main() {
runApp(MyApp…
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## Steps to Reproduce
* modify the flutter gallery app source code to autofocus the OutlineButton, like this:
https://github.com/gmoothart/gallery/commit/607ced59178791db0a84b92f0e62fe082415f94d
…
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Embedded Flutter modules no longer build for deployment to physical devices in our project after updating to the latest version of Flutter.
Similar issue compared to https://github.com/flutter/flutt…
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I'm having an issue where I can run my application on an iOS emulator just fine, but I can't get it to run on a physical device.
## Steps to Reproduce
1. Plug in physical iPhone 11 running iOS 1…
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I just upgraded from Flutter 1.12 to 1.20, my existing app works fine on android sim & device but wont run on iOS sim or device.
When I click run, it builds, then tries to install on the phone but…
odonc updated
2 years ago
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iOS app is getting properly compiled while building on stable channel, but as soon as i switch to Master, Beta or Dev. It stops compiling. Infact the app compiles even on `d61d7758ed36a517daedbeeea7e1…
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## Steps to Reproduce
1. Run `flutter run`.
**Expected results:** Expecting a normal app launch
**Actual results:** Fail with error code from xcode
Logs
```
-F/Users/ma…
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## Steps to Reproduce
1. I am trying to run one of my little old application though I updated all packages.
2. I am running `flutter run` I already tried flutter clean etc..
**Expect…
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```bash
Latest flutter (just did flutter upgrade).
Stable channel.
New install of xcode (11.3.1).
Did a flutter create for a sample app.
Build fails:
flutter run
Launching lib/main.dart on iP…
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## Steps to Reproduce
1. create a new flutter project in android studio
2. open ios project with xcode
3. select plist.info under Runner folder, and click localize button on right and se…