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### Use Case Description ###
Content may be made equally available across multiple delivery networks that players can use interchangeably. These paths need to be signaled to players with potential pr…
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From the perspective of using the API to traverse the AST, I think it might be useful to expose the [`@title`](https://github.com/asciidoctor/asciidoctor/blob/a37216554396a101f025a0c928065e57551dd395/…
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fn ray_with_strength(point, i32 range, map);
flood with strength
The idea is that the ray/flood would be able to pass through certain semi-opaque points. However, passing through a point with stren…
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**Actual Behaviour**
There is currently no documentation on the attributes and uniforms that are available when writing shaders in p5. For example, the `aPosition` attribute is used in all vertex s…
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## Proposal - Operational Intent for Docker Deployment
Authors: @jainvipin, @tgraf, @dvorkinista
## Introduction
### Problem Statement
Containers consume and interact with a variety of software and …
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**Status:** https://github.com/i3/translation and https://github.com/stapelberg/i3/commits/markdown are where things stand. I’m not currently actively working on this.
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I have been thinking a…