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Hi all,
I am compiling Kratos with this standard-configure.sh that I modify:
[standard-configure.sh](https://github.com/glanzkaiser/glanzshamzs/blob/main/KratosMultiphysics/standard_configure.sh)
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### System information
- **win 10**:
- **.NET Version ( .NET Global Assembly Cache Utility. Version 4.0.30319.0)**:
### Issue
Unity editor reports two errors:
1.Assembly 'Library/ScriptAsse…
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Hi,
I am using `gym==0.18.0` and `gym-unity==0.23.0`.
I know that `gym.make()` is not officially supported by `unity_gym`. However, I was wondering why the attribute `spec` was defined as a `@p…
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**Describe the bug**
Though this issue may not be a bug but rather me lacking experience with Unity...
I followed the guide in ["Making a New Learning Enviroment"](https://github.com/Unity-Technolog…
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I'm getting this problem when trying to import a MLPclassifier from sklearn:
```
Asset import failed, "Assets/hand_pose_classifier 1.onnx" > OnnxLayerImportException: Could not read tensor data fo…
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As the title describes, the FPS of my game has been decreasing linearly with the progress of training. I do not know the reason. And I made an experiment on official example called 3DBall, whose perfo…
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**Describe the bug**
I'm using microsoft onnxruntime C# NuGet package with Unity. When I build app for android with Mono, it works as intended but if i change it to IL2CPP, following error happens:
…
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I am trying to wrap a unity environment with the Gym wrapper. The environment consists of a quadcopter whose input is the four forces to its propellors. It seems that the actions given to the drone ar…
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**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
just follow the instruction to install and import ml agents into new project, train it and the result is …
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We have a number of questions on this and could do some reasearch into what the options are for folks using the pre-trained model who want to adapt it in some way (even if the answer is that there isn…