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As of now buckets are basic mod items but with a bucket texture.
Rework these Items to be handled the same way other fluid items/buckets are held
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First of all which save file should I edit? Meta? the one which was most recently saved? Zero? One? I have not a clue. A minor thing but if you could add that to some instructions that would be great.…
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### Overview
We need to manage the work for the issue dashboard, so that we can prioritize and recruit.
### Action Items
- [x] Go the issue tab for issue dashboard and copy all of the links in …
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### Overview
We need to track each dev that is currently active and ensure that they have migrated to Vite in order to avoid merge conflicts or other issues.
### Action Items
Create comments fo…
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## Category
- [x] Feature request
## Describe the feature
I've been fighting a fighting with a lookup threshold issue between 2 identically configured list (this is a configuration problem, n…
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# Report
- [x] I have searched [existing issues](https://github.com/facebook/yoga/issues) and this is not a duplicate
# Issues and Steps to Reproduce
See [Playground Example](https://www.yoga…
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Hello Oemof community,
I am a new user of Oemof 0.5.2 and now implementing a multi-objective optimization based on the weighted sum method. In this regard, I created several objectives functions. …
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Hello again, sorry to bother you with all these issues.
In the TR1 level "Obelisk of Khamoon" there are mummies that explode when killed, dealing damage to Lara unless she is sufficiently far away.…
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The vanilla Charges system allows for manual editing, but doesn't work with weapons if you want to maintain the Attack feature. The current "Magic Items" module allows the use of the Attack feature in…
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When adding a playlist to MeTube (or multiple individual videos), if the option to not Auto-Start is chosen, there's no way to bulk-start items in the queue other than clicking each entry individually…