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the Animation choice in character settings dosent open animation folder for the character.
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```
What steps will reproduce the problem?
1. In Maya, create and animate a box with two keyframes.
2. Create a namespace, and add the box to it.
3. Export the Collada file.
What is the expected outp…
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### Environment
Library version: 4.0.1
OS version: Pixel 7, android 13
### Affected platforms
- [X] Android
- [ ] iOS
### Current behavior
There is 2 problems first one with `AvoidSoftInput.s…
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Hello there,
I have been searching and testing a lot, and not being able to play, let's say, two animations together.
I read somewhere that spine-runtime is what we needed in order to manage the…
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Hi,
I'm using this library to add animations on grid in my app, but I got this error:
A/OpenGLRenderer﹕ Error: Ambient Vertex Buffer overflow!!! used 463, total 284
A/libc﹕ Fatal signal 6 (SIGABRT),…
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It would be ideal to have animations handle more arbitrary units. Such as units other than time like length, as an input. Inputs might be handled from some sort of event API within CSS. There are ways…
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I'm having a few siblings, all having animateOnUpdate=true
Their props do not overlap (i.e, using different ones from 'state'), however update of a prop of one of them triggers animation of all.
Su…
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since material-tailwind components make use of the web animations API (which seems to be unsupported by jsdom) I think quite a few users might run into issues when testing interactions with components…
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This library widely used to display different tree structures and it can be nice to have possibility to use some kind of animation. For example ng-animate lib.
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Hi!
First of all thank you for this awesome library.
I'm just trying to use a basic example of this library in my Multiplatform project but I'm getting that error.
I'm using Kotlin 2.0.0 and ve…