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I am posting for the first time.
It is a very easy-to-use application that can analyze and compare multiple files instantly.
If the files that can be analyzed depend on "ffprobe", I would like you t…
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In order to off the most flexible API, it would be really useful if there could be some state management between successive calls.
This could be where the caller keeps state and passes it back in o…
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```
What steps will reproduce the problem?
1. Load an mp3 stream using content type "audio/mpeg" and a stream type of
MediaInfo.STREAM_TYPE_BUFFERED and the default receiver
What is the expected out…
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So I've noticed in my recording as well as people in my chat during streams telling me that they can't hear the other players in my games when they're talking.
I thought at first maybe the audio j…
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So I'm having a scenario with a HLS stream that doesn't show all of the audio tracks and my guess is that this is according to specs but either I can't figure out what I can do about it.
I've searc…
skogl updated
7 months ago
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**Describe the bug**
Playing an audio file that doesn't support 3D will still result in BASS_ERROR_NO3D despite disabling it `webaudio:set3DEnabled(0)`. This is due to the bug where BASS cannot play…
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```
What steps will reproduce the problem?
1. Load an mp3 stream using content type "audio/mpeg" and a stream type of
MediaInfo.STREAM_TYPE_BUFFERED and the default receiver
What is the expected out…
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```
There's a new, open codec which is finishing up development called opus. It's a
very low delay audio codec with superior audio quality to vorbis, given the
same amount of memory is used. It is o…
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```
There's a new, open codec which is finishing up development called opus. It's a
very low delay audio codec with superior audio quality to vorbis, given the
same amount of memory is used. It is o…
-
```
What steps will reproduce the problem?
1. Load an mp3 stream using content type "audio/mpeg" and a stream type of
MediaInfo.STREAM_TYPE_BUFFERED and the default receiver
What is the expected out…