-
I will preface by saying **I do not expect this to be fixed in the short term**, I am merely documenting it as a recognized lack of parity with the game engine's rendering.
**BlueMap Version:**
`1…
-
FastAsyncWorldEdit Configuration Files
https://athion.net/ISPaster/paste/view/5edc771c55c647229bc4b84d0e2ff681
- FAWE Version bukkit-official(1.16-598;20304bf
- Paper Version 465
- Minecr…
banit updated
3 years ago
-
If it's possible a option to have any chunks that are outside of the worldborder not load or generate.
ghost updated
3 years ago
-
**BlueMap Version: 1.3.1**
*Full version including the target, e.g. `BlueMap-1.3.1-spigot`*
Running on paper 1.16.5-463
I am using:
- [ ] mods (on the rendered world)
- [ ] resourcepacks (in bl…
-
**Is your feature request related to a problem? Please describe.**
Yes, many people on my server have secret chests/bases, and the maps just reveal the location.
**Describe the solution you'd like…
-
Hey,
i was looking into making my project [BlueMap](https://github.com/BlueMap-Minecraft) maybe supporting worlds stored using JustEnoughIDs when i noticed that the `DataVersion` tag of the stored …
-
**BlueMap Version: 1.3.0-snap-forge-1.16.4**
*forge-1.16.4-35.1.29*
I am using:
- [x] mods (on the rendered world)
- [x] resourcepacks (in bluemaps `config/resourcepack` folder)
**Description…
-
Bluemap behind nginx is completely black.
https://map.casarizzotti.com/
-
The main issue I have is that my Minecraft server is running on a quad-core CPU and it doesn't have the power to render the map while people are currently playing on it. I want the ability to use the …
-
(Not sure if you're taking rendering bugs yet, so here's an early one in case you do. I got more to report if you do take them.)
Big overhangs of blocks seem to cause some sort of artifact where it l…