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### Game Version
v1.19.0-rc.4
### Platform
Windows
### Modded
None
### SP/MP
Multiplayer
### Description
Hi, we often use a water lift - it's a 1x1 shaft dug perpendicularly down into the gro…
fipil updated
1 month ago
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Originally this issue was "Remove CNPG". It's now "Fix CNPG because there's literally no other option except to completely hand roll a Postgres deployment from scratch and I'd rather punch myself repe…
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# Descripción
- [ ] Pasos
- [x] Disparo
- [x] Cargador
- [ ] Abrir puerta
- [ ] Linterna
**EXPECTED RESULTS:**
_Buscar/crear/editar los sonidos necesarios para el ingame. Se irán añadiendo …
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The current implementation of LDFI, isn't as smart as it could probably be. At the moment it uses a sat-solver to pick a fault-set such that the fault-set hasn't been seen before. But we don't have mu…
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The lightning that strikes from the sword deletes any mob drops and also harms the player, which is both annoying and a big problem. There's no real reason to have the lightning sword over the other t…
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I love this tool. Thanks for keeping it up to date and awesome! It does just about everything you could want.
A feature I would love to see is to output to a map format using Google maps interface…
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in TBC retail most hunters used a macro to maximize and to prevent prevent steady shot clipping auto shot.
This macro looked something like this (with multiple variations possible)
# showtooltip Stead…
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### What feature do you want to get added on the **base** engine?
It'd probably be nice if we could have a way of switching between sound devices like my laptop's speakers to the bluetooth headphones…
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I regularly encounter situations where it would be useful to see both the name (e.g. Breath Control) and the number (e.g. 2) of control messages at the same time. Currently, MIDI Monitor allows to tog…
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As this package has not received a lot of attention / maintenance lately, I've forked a fork of this adding some fixes and improvements. You can replace your package to use `@gzuidhof/go-npm` instead
…