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Hello, I have made a custom pipeline for your sprite factory. You may have to change the namespace BUT it is working. For this to work make sure to use https://www.nuget.org/packages/MonoGame.Framewo…
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Hi Jon,
I'd just like to point out that the current license on your fork is CC0 1.0. I, of course, don't mind that you fork my code since I'm a strong advocate for Free and Open Source Software but…
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The license is outdated. Many files have different names now.
I think we should fix that. (@kaadmy @Wuzzy2 )
@benrob0329 I saw that the license for your model is missing.
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I have taken the liberty to include your compose rules in my [WinCompose](https://github.com/SamHocevar/wincompose) project, which is an opensource compose key for Windows.
I’d like to know if you thi…
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Hi, first of all thanks to everyone that worked on DCTLSA.
I want to give some feedback regarding this project: I've added it to [neosr](https://github.com/muslll/neosr) and trained both bicubic and …
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This extension is great and generally works really well, however not being able to adjust playback speed is certainly a limitation for a lot of people. Compared to the normal twitch vod viewer, this i…
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### Description
I wonder if indexing XMPP Extension Protocols (XEPs) would be an option for bib.ietf.org. We, i.e., the XMPP Standards Foundation, currently provides bibxml files for all published XE…
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OpenSSL has function that `core` passes to the provider such as `OSSL_FUNC_CORE_NEW_ERROR`, `OSSL_FUNC_CORE_SET_ERROR_DEBUG` or `OSSL_FUNC_CORE_VSET_ERROR`. These should be used instead of the crude `…
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Hi,
thank you so much for the fine tutorial and article.
Unfortunately I'm a more than a little concerned with the license text: "The examples provided by Facebook are for non-commercial testing and…
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Hi,
thank you so much for the fine tutorial and example code.
Unfortunately I'm a more than a little concerned with the license text: "The examples provided by Facebook are for non-commercial testin…