-
![image](https://github.com/Deadlock989/IndustrialRevolution/assets/8062699/ca72f1ec-36d8-4a75-8911-27e96aa022df)
**Factorio version, IR version**
Factorio latest stable, I.R 3.1.4
**Other mods…
-
The burner Lab Only accepts the level 2 package (the red one)
But one can only handcraft the Burner Experiment
The whole thing has already been reported in the mod portal but I hope that it will…
-
**Describe the issue**
`IR3: Scrap calculator got stuck in a loop while trying to process item traintunnelup.
Most likely cause: another mod has created a cyclical chain of crafting recipes withou…
-
Factorio base ver 1.1.91 (build 61680, win64), IR ver 3.1.7, Recursive Blueprints ver 1.2.7
As stated, IR 3 seems incompatible with Recursive Blueprints. I have a bunch of other mods, most of them …
-
**Describe the issue**
I have enough raw materials in hand to make em coils, and all the other parts to make radar BUT it will not let me queue radar until I have manually crafted the coils.
**Fac…
-
Maybe this is just user error, but I can't figure out a way to arbitrarily set a location for a task without physically having the player be there when I create it. I remembered that I have to redo my…
-
### Description
Crashed back to Main menu, was flying with the Visualizer enabled over my Oil-refinement. Was deconstructing pipes and other stuff. Could not reproduce it afterwards, because i didn't…
-
In some environments (e.g. factorio mods) you want entire libraries to have no resolution (and just use typescript's resolution instead). It would be nice if we could specify something such as `noReso…
-
tl;dr In order to provide translations for modules a locale file is required. Currently there is no method for inserting locale files into a scenario.
## Description
Factorio uses locale files to…
-
# Summary
![image](https://github.com/Helfima/helmod/assets/11428125/3a13a0f6-bae0-409c-92af-94d8302de769)
When using Helmod, The UI will break if https://mods.factorio.com/mod/logistic-artillery-di…