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Hi, I am on a mac using ghc 7.10. I am trying to install hlearn-distributions which depends on constrainkinds-1.1.0.0 which gives the following error on installation.
``` bash
$ cabal install constr…
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**Describe the bug**
Originally posted by @alexbarghi-nv:
Hi rmm team, I'm running into issues on Grace Hopper (more recently reproduced on A100) with the rmm pytorch allocator. When using a poo…
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There are a lot of choices as to how to go about that, each of which has different possible amounts of coherence:
- Equivalences of hom-functors
- Unit and counit with triangle identities
- Comma…
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```
What steps will reproduce the problem?
1. checkout
2. build
What is the expected output? What do you see instead?
Error in "thirdparty/Eigen/src/Array/Functors.h"
What version of the product ar…
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This discussion started at #126, where we discussed a proposed linear `Foldable` implementation and the fact that it is not implied by linear `Traversable`; and ended up concluding that what we need i…
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The 10th training iteration for my game crashes with the following error.
This happens not only on my PC with a 16GB RTX3080 Laptop, but also on a cloud VM with a 40GB A100 GPU.
Could be related to …
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Currently,
``` haskell
class (Monad m, MonadIO m, MonadCatchIO m, MonadPlus m, Functor m, Applicative m, Alternative m) => MonadSnap m
```
For GHC before 7.10, that should be
``` haskell
class (Mon…
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This is just a potential improvement.
A\* is good for going to a specific, known coordinate.
Dijkstra is good for finding a nearest block that satisfies some codition. e.g. Finding the nearest wheat b…
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[Error : Unity Log] TypeLoadException: Failure has occurred while loading a type.
Stack trace:
(wrapper dynamic-method) Terminal.DMD(Terminal)
Terminal.SendInput () (at :0)
UnityEngine.Events.I…
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I've found an awful lot of handrolled variants on this both inside Halide and inside Google; would be sensible at this point to consider adding a `fill()` variant that makes this easy (or, perhaps, an…