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This will allow attributes to be applied to instances. While I've not had a need for this myself, there's others who have and I think it'd be an appropriate addition to the prop marker symbols.
## …
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I was trying to build so that I could work locally on a file for Mario Superstar Baseball, and add the ability to recognize Project Rio (the client that MSSB uses for netplay). However, I've been havi…
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### What client do you play on?
enGB
### Faction
Both
### Content Phase:
70
### Current Behaviour
[Tempest-Forge Destoyers](https://wowgaming.altervista.org/aowow/?npc=19735) cast their ability…
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Hello! If I have a rather large script project, and I want to hot reload a single script file, just like reloading a module in Lua, is that possible?
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Seems some problems with the mutiGPU support.
I trained the Alexnet with -nGPU parameter 1, the training procedure goes well.
When I changed the -nGPU parameter to 2 or 4, error occurs:
```sh
****…
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Hi @yukezhu
I run your program to retrain the model. But I get the out-of-memory error. I have GTX 1080 (8GB) installed in my machine. Which GPU do you use to train the model? How much memory do…
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As captured by BugSack:
```
365x PokemonTrainer/Modules/FrameCombatDisplay.lua:914: attempt to index field 'animOut' (a nil value)
[string "@PokemonTrainer/Modules/FrameCombatDisplay.lua"]:914: in …
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This issue only occurs when using love.js.
I have a game, with a filetree like this:
```css
game/
├── main.lua
└── game.lua
```
When I attempt to import game.lua from main.lua...
```lua
Gam…
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On trying to load after updating to Dragonflight pre-patch:
`Interface/SharedXML/HybridScrollFrame.lua:135: attempt to index local 'self' (a nil value)
[string "@Interface/SharedXML/HybridScrollFr…
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I tried semantic segmentation, preloading a vgg19 network and fine tuning on cityscapes, but when I tried to train, I gave an error on setParametersNet, did I do some mistake in initialization process…