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At least on de_dust/de_dust2 and "dust-based" maps (e.g. de_dust2_unlimited) after map change or reconnect to server with sv_pure 1/2 (all materials & models from trusted_source, except vgui/thumbnail…
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Hello,
i have installed Promod 3.2 with Sourcemod and my server after crash after say !match > choose 1v1 > 1v1 hunters.
no error in log file (console.log or log sourcemod).
Any idea ??
Plugin :
…
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Since the Steampipe update I'm seeing server crashes on dm_sneaky_bastards_nite.bsp upon killing a combine character. The crash is reproducible on two different Linux srcds installations, and map cha…
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Hello,
Since the Steampipe update I've been seeing a segfault in srcds for Linux/hl2dm on the dm_sneaky_bastards_nite.bsp. This crash is reproducible by shooting a combine character. I've observed …
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Counter-Strike 1.6 Beta update released
posted by alfred @ 05:41AM on March 01, 2013
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
...
Increased default cl_c…
ghost updated
11 years ago
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I happened to load-up a custom map into a TF2-Beta dedicated-server.
The custom .BSP file downloaded fine.
SRCDS kind-of followed what was in the .RES file with the matching name.
It downloaded the .T…
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Im trying to use the gameQ library to get my gameserver status, however, it does not work properly. Before i downloaded V2 it pretty much worked (i didnt notice v2 at first) but now it will only give …