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### Steps taken/Steps to reproduce
1. Run a pyrsia node that is connected to the boot.pyrsia.io p2p network.
2. Run `pyrsia build docker --image alpine:3`
3. Run `pyrsia status` or `pyrsia inspect-…
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Currently when creating and adding a service, one of the key params is the `service-name`. This service named is the human-readable component of the service, and is automatically coded into the list o…
t-lin updated
3 years ago
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# WIP
I'm working on the Lobby architecture and there is the need to define how the structure will work.
Actually the architecture is only a simple server/client but we will go to an P2P system.
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We should go back to basics and run a bbs on the local network. It could work as a webapp and over telnet/netcat/curl. The bulletin board could serve several combined purposes:
- aggregate nodeschool …
ghost updated
10 years ago
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I have the same hardware envs, same network, but I could not get the result as you, almost half as you. Any best practices and experience? thanks very much! for bytePS with 1 instance and 8 GPU, I ha…
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Here is a low effort ai whitepaper abstracting the idea of a consensus protocol for enhancing the protocol, akin to Paxos:
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# Whitepaper: Meta Protocol for Self-Applying Software Verification wit…
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I have pulled the commit ID 26f5c03ef82a67f2d26cda84a31363d208b88562 (January 2018).
After that I have built the binary "eth" with MINIUPNP enabled and then started the "eth" client that will connect…
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Hello,
I am currently running deep learning workload on 2 nodes, both connected with RoCE. while running similar application in different environment, I am getting following speed performance.
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As far as I can tell, the pvpgn server pretty much gives me the battle.net protocol, but the actual in-game connectivity is still up to the game. I'm currently making [Stratagus](https://github.com/Wa…
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A close integration between Grin and I2P is desirable for the following reasons:
1. It supports NAT traversal allowing nodes behind a router to participate in the network as much as a one on the pu…