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Issue raised by powerwyrm
The server saves its state and every connected players every minute in process_various().
On my computer:
- save_server_info() takes 150ms to complete, plus 150ms for every…
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# 🐛 Bug
third_party/move/move-compiler-v2/tests/testsuite.rs checks for fatal errors periodically using `check_diags()`, dumping accumulated errors.
third_party/move/move-compiler-v2/src/lib.r…
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**Is your feature request related to a problem? Please describe.**
When we move towards using an event based approach for updating states (#1), it would be good to understand if we need to refresh th…
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It would be nice to be able to see some indication of what the client is doing (it's somewhat tough to tell whether it is working after you start it).
Once the other current changes to the client a…
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When using HA1b, Jitsi prompts for the password and registers or makes a call successfully but sooner or later the password prompt appears again, usually at every new attempt to make a call.
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## Description
`Node.js v18.x, or v20.x is required during installation.`
installation should be configuration. Node.js is not required to extract the pax or running SMP/E. These steps mak…
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Try to trigger WG ping periodically and display above menu. OR if not periodically, every time a menu is loaded.
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Hi, I am currently subscribing to a STATUSVALUE change of a certain value but it produces a lot of noise.
After applying deadband filter (thanks for the quick support you gave me), I am receiving ver…
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Hi
Can you add another option to periodically upload to a custom URL thru http post? Similarly, I want to log every 10m or 5sec, but
1. Send custom notification at every 1min. ==> Using existing cus…
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This is one of the causes of spurious retries on our CI tests. I've been doing some analysis, and it was relatively easy to get the problem to repeat. After 14 tries, this happened:
```
tried 13 t…