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It says "input numbers by panel", when that should probably be "input segments by panel". Not very important, just a QoL thing.
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**Module**
DF Quality of Life v1.8.0
**Describe the issue**
Disabling "Enable roll table menu option to quick roll" option removes all other options in the config menu for DF QOL. Also seems to d…
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Midi QOL lets you put special macro-like code in the flag values that are evaluated "on demand." e.g.
![image](https://github.com/kaelad02/adv-reminder/assets/19502084/7c1d8fa5-f132-4151-a9c1-f578a…
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When both this module and midi-qol is active, casting spells that apply a template that automatically evaluates saves and deals damage (Burning Hands in this case) doesn't force a saving throw or deal…
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The current Mv class missing an implementation of the __ rtruediv __ method, it makes a simple expression like 1/I (where I is the pseudoscalar multivector) raise exception because the integer/float c…
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The light created by the QoL+ torches cast reflections on floors that ignore walls. This issue does not happen with vanilla standing torches and wall torches. It looks unusual and is really off puttin…
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This is mostly a small request from me as pack dev, This feature is nothing else then a QoL change to us Pack-Devs so we can add custom names to Harvest Levels. For example I'm working on a pack where…
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Thanks for the recent addition to the API. There's a problem in the midi-qol integration, deciding what to set altKey/ctlKey depends on a combination of settings, like midi-qol settings, are you usin…
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**Problem:** Currently, if we want to print rapidly changing values to the terminal (such as the angular heading of the robot during a test turn), it will quickly pollute the terminal with heading val…
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For the mean time before we go online with a database, consolidate all the various csv,pt,npy datasources to a single directory