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In [`040fd3b`](https://github.com/ssfun/upptime/commit/040fd3b488bf82bd3828c1f26e899b930aecfabe
), HF.SFUN RAYCAST ($HF_SFUN_RAYCAST) was **down**:
- HTTP code: 0
- Response time: 0 ms
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X-post of https://github.com/raycast/extensions/issues/10082
Forgive me if this is a breach of protocol. The idea is to allow free text input into models (not just the pre-defined list in the dropdo…
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In [`220841b`](https://github.com/ssfun/upptime/commit/220841b6a5bbb0968833664d68030bd70db6b286
), HF.SFUN RAYCAST ($HF_SFUN_RAYCAST) was **down**:
- HTTP code: 0
- Response time: 0 ms
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From #9
Provide all voxel iteration functions (raycast, moore neighbourhood, etc.) inside voxel, where they can benefit from not having to look up the chunk on every iteration.
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Low priority but would be incredibly helpful for pathfinding and other mob traversal methods. Currently the best options are to, take 2 positions representing far corners of a hitbox and use a raycast…
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```
2024-07-02 07:47:31,070 MainThread middleware.py :69 INFO : Checking auth for ZhX~
2024-07-02 07:47:31,070 MainThread middleware.py :31 INFO : Getting user info by token: ZhX~
2024-07-0…
ssfun updated
2 months ago
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In [`8b4d077`](https://github.com/ssfun/upptime/commit/8b4d077de528e667902d75e050877c6d469c65fb
), HF.SFUN RAYCAST ($HF_SFUN_RAYCAST) was **down**:
- HTTP code: 0
- Response time: 0 ms
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```
Can't get Box2DAS.RayCast to work in QB2 world, don't really know why, so
please make a QB2 Ray Cast as soon as possible.
Cheers
```
Original issue reported on code.google.com by `t.wisnie...@g…
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In [`8a0b01c`](https://github.com/ssfun/upptime/commit/8a0b01c3bbd85703b41c4a77cb29117701ac4fe5
), HF.SFUN RAYCAST ($HF_SFUN_RAYCAST) was **down**:
- HTTP code: 0
- Response time: 0 ms
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This issue features possible problems in detection **void tiles** inside **Mode.cs**:
Since inside _Mode.GetAdjacentTilesAndPlayers method_ neighbour tiles are detected with raycast with specifie…