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Build: mGBA-build-2022-04-21-win64-7330-770b121b10ba9ff500e1e8ad946d57b87d8e58dc
OS: Win1064
HW: Ryzen 9 3900x / GeForce RTX 2080
Game: Pokemon Clear Crystal 2.5.1 (romhack. Tested both normal and …
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https://github.com/jquery/esprima
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I think it would be useful to include all of the assets in the data.json file for each core, instead of just the ones flagged as required. instead just include that required flag in the api response, …
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Most of the borders on the Super Game Boy cartridge will start to animate if left idle for a few minutes, example: [https://youtu.be/6ArYj4-Ajs4?t=60](https://youtu.be/6ArYj4-Ajs4?t=60)
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I'm getting garbage in the border of the slang dmg shaders. The glsl shaders seem to work fine.
Vulkan:
![screenshot from 2018-01-23 20-12-40](https://user-images.githubusercontent.com/1188012…
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### Issue Type
Bug
### Modules Involved
SPU runtime
### Have you reproduced the bug with SPU HEAD?
Yes
### Installation Kind
source
### SPU Version
latest
### OS Platform and Distribution
_…
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my every working code is having same issue what should i do?
[build] [ 8%] Linking CXX executable slbio.elf
[build] mingw32-make.exe[2]: *** [CMakeFiles\slbio.dir\build.make:2684: slbio.elf] Erro…
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` Times Used/Depended On` Always display `1` in my project, but some of my files are import more than one time. Do you only look for `require` ?
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