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**OS target (Android/iOS):**
iOS
**Godot version:**
3.0.6
**Issue description:**
Everything works well in android.
However, iOS has problems.
For example, an error occurs after Reward Vid…
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NSNumber *_mobileAdId in FLTMobileAd.m should be member variables
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Here's my error: TypeError: AdMob.prepareInterstitial is not a function. (In 'AdMob.prepareInterstitial(this.interstitialOptions)', 'AdMob.prepareInterstitial' is undefined)
I ran the same app with…
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Hi,
i'm testing this plugin in my app using PhoneGap.
When I use iOS i get the error "Can't find variable: admob". on initialization.
If I test using the browser (i know it does not wotk on brows…
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Hello, I have been reporting such an anomaly:
![image](https://user-images.githubusercontent.com/22950417/51549096-ac8e7d80-1ea4-11e9-996e-6561101baf53.png)
This is AppDelegate:
```swift
import …
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- total : 9h
- change current ad to responsible ad( https://twitter.com/ru88s/status/1156475054131036160 )
- [x] research
- [x] Implementation
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Unity editor version: 2019.4.7f1 LTS
External Dependency Manager version: 1.2.157
Source you installed EDM (from .unitypackage or Unity Package Manager): .unitypackage
Features in External Dependen…
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Ever since switching to Admob's adaptive banners, my Facebook banners that I have under Admob's mediation are not filling as much with the error message: "Display format doesn't match". When I checked…
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**OS target (Android/iOS):**
iOS
**Godot version:**
3.2
**Issue description:**
When building for iOS on Xcode the application starts then exit due to an uncaught exception:
`Terminating ap…
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* Unity version: 2019.2.21
* Google Mobile Ads Unity plugin version: 5.1.0
* Platform: Unity Editor
Currently when I update to admob 5.1.0, when I make a request to the banner…
KrKgg updated
4 years ago