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Sorry to be asking this here, i have tried Stackoverflow with no luck so far.
I just can't get AKFrequencyTracker to work correctly with AKMicrophone on macOS. No problem on iOS.
The problem is …
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I'm new to iOS dev and have a project using AudioKit.
Before, I have using AKSequencer in my code and it works, but today I update AK to 4.9.3 (so I can open project with xCode 11.2), after that, som…
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AudioKit version: 4.5.2
macOS version: 10.14
Xcode version: 10.0
I have some microphone recording code for a project (which can be seen here: https://github.com/vanshg/MacAssistant/blob/master/Ma…
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Hello,
I was wondering if there were any thoughts to make easily accessible denoising, just passing in buffers or a file url and enabling a standard pass at it. Thanks!
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Unfortunately, connecting to bluetooth devices is very fragile in my development environment and often has poor sound quality. It is in fact mono and sounds like it is downsampling. My DSP Code runs o…
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The app runs fine on my iPhone 6S but I am getting crackling noises on my iPad Pro 2018.
I am using XCode 10.1 | AudioKit 4.5.0 | iOS 12. I couldn't try 4.5.5. because of the microphone bug. The cra…
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To replicate the issue modify the "MicrophoneAnalysis" like so:
```
override func viewDidLoad() {
super.viewDidLoad()
AKSettings.useBluetooth = true
AKSettings.bluetoo…
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AudioKit/Examples/iOS/MicrophoneAnalysis/
It crashes in viewDidLoad() at the "mic = AKMicrophone()" command.
How would you suggest this could be prevented?
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Hi - first of all, this library is great, and I hope you keep working on it. I'm kind of a beginning in swift development, and this is realllllly helping me get my feet under me.
I was wondering if…
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The Hello World example crashes with UE BOOM 2 speaker as detailed here:
https://stackoverflow.com/questions/57004135/audiokit-macos-helloworld-fails-with-ue-boom-2-speaker