-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
GlobalTime.java uses Object3D, which is missing from android.opengl package.
http://code.google.com/android/reference/android/opengl/package-summary.html
```
Original issue reported on code.goo…
-
```
What steps will reproduce the problem?
1. Start a roscore with param use_sim_time=true, but don't publish /clock yet
(i.e., no rosbag play, no gazebo)
2. Create a new node that does something in …