-
```
What steps will reproduce the problem?
1.Loading the First cutscene =/
2.
3.
What is the expected output? What do you see instead?
I expect it to load the game.
I see the video freeze and the aud…
-
```
What steps will reproduce the problem?
1.Loading the First cutscene =/
2.
3.
What is the expected output? What do you see instead?
I expect it to load the game.
I see the video freeze and the aud…
-
```
What steps will reproduce the problem?
1.Loading the First cutscene =/
2.
3.
What is the expected output? What do you see instead?
I expect it to load the game.
I see the video freeze and the aud…
-
**Date & Time**: 10/7/16
**FFXI Client Version (use `/ver`)**: 30160831_1
**Server's Expected Client Version matches, yes/no? (use `$ecv`)**: yes
**Character Name**: Juggalo
**Nation**: Windurs…
-
We know it's out! Luckydog is probably already working on it, but it'll probably take a few days. Don't rush him, it's probably really hard to re-port the game and Week 7, just give him time and it'll…
-
```
What steps will reproduce the problem?
1: *Load the save included and just stand there hair should disappear when
fog/mist hits charactor then reappears after it passes away.*
2: *Edit - Delete …
-
I'd love my inlays to automatically hide in cutscenes and gpose, and some that I only want visible in instances, combat, and for 1 minute after combat ends or after I've interacted with it... Would su…
-
```
On the intro cutscene, there is a corrupted horizontal line cutting across the
screen.
```
Original issue reported on code.google.com by `pokefan0...@gmail.com` on 8 Oct 2010 at 5:49
Attachment…
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Mob targets both heroes in cutscenes (they are just campling during near old farmer dialog and snipe you when it ends) and invulnerable, invisible and BKB states, and also always prefers Serengaard An…
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its definitely annoying.