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### Steps to Reproduce
Been experimenting with your hello world thingy…
Wouldn’t see the paddle, other weird things going on.
Well, after getting more and more confused, I realized it’s just Disp…
0xEAB updated
3 years ago
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With Deno now in a full and stable release, and since it uses Typescript natively, it seems like an appropriate fit for Excalibur. While Node does have a more established community, those of us who ha…
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### Context
Some projects require a much larger map and/or would prefer to use procedural content generation for seemingly infinite worlds.
### Proposal
Implement an extension of the `TileMap` cl…
jurca updated
2 years ago
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I experience this error following a complete game crash:
"java.lang.NullPointerException: Cannot invoke "untamedwilds.util.EntityDataHolder.getFavouriteFood(int)" because the return value of "untamed…
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Imported from JIRA [DS-3246] created by schweer
All XMLUI components that are marked as 'recyclable' need to implement the recycle method:
This method should be implemented to remove all costly resour…
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@nkoranova noticed warning messages about excalibur missing on Tumbleweed when building PDFs:
```
/usr/bin/build-classpath: Could not find excalibur Java extension for this JVM
/usr/bin/build-cla…
ghost updated
3 years ago
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Edit:Originally said this was only occurring when using rigid body physics, but even without it this still occurs. So when using any physics with simulated gravity(acc), having an object fall on 2 lev…
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### Context
Currently Excalibur uses only single-contact style collision resolution, this comes with known stability problems such as collision oscillation yeilding confusing results (#1072 ) or larg…
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Client crashes when right clicking any untamed wilds animal bigger than a tortoise. Tested and it does not happen in single player, only on modded multiplayer server. Full crash report listed below.
…
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### Context
Actor dormancy would be an opt-in feature to improve performance.
### Proposal
``` javascript
var actor = new ex.Actor();
actor.dormant = true
actor.dormant = false;
actor.dormant…