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I [didn't find](https://github.com/three-rs/three/search?utf8=✓&q=travis&type=) how and why.
```log
git clone https://github.com/three-rs/three.git; cd three
...
cargo run --example tutorial
..…
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I'm implemented a tile rendering function and build an example that draws 1500 tiles. The application runs only with 20 fps. Here you can find my code https://github.com/FloVanGH/pg-engine/blob/master…
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Example:
```rust
extern crate ggez;
extern crate rand;
use std::time::Duration;
use rand::{Rng, thread_rng};
use ggez::conf;
use ggez::event;
use ggez::{GameResult, Context};
use ggez::gr…
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Looks like Travis doesn't really do this, but it'd be really nice to be able to make sure ggez at least compiles and runs minimal tests on those platforms...
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Hello there. Grabbed latest just trying the framework for the first time. When running astroblasto, I get an error, here's the backtrace:
```
Welcome to ASTROBLASTO!
How to play:
L/R arrow key…
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I get this error when I try to build the small sample project from [the website](http://ggez.rs)
```
$ cargo build
Compiling gameyo v0.1.0 (file:///Users/davidpdrsn/Desktop/gameyo)
warning: u…
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When attempting to run ggez on Windows using the OpenGL backend, I get the following error when trying to construct a pipeline:
```
DescriptorInit(ConstantBuffer("RectProperties", Some(Offset { na…
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In my looking through the code I think this isn't so much specific to points, but rather just having lots and lots of polys being drawn (since the points are converted into rects, which are converted …
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Hello,
I was trying out ggez when I came across the following problem when drawing lines with random points:
good:
vs.
bad:
A small example where this keeps happening:
```
fn draw(&mu…