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Using an integer 16-bit sample type instead of float32 would allow saving half of the memory on audio data when it's resident in RAM.
Consider adding support for users to utilize audio data in such f…
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As I am currently trying to train myself in C, I hope you don't mind me digging through your source codes trying to learn from you a bit. However trying to compile this through make gave me this:
~~~…
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Hey there,
An alpha version of WebAssembly compiler for VisualBasic.NET language was release, visit page [v0.5.136-alpha](https://github.com/GCModeller-Cloud/data.ts/releases/tag/v0.5.136-alpha) an…
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```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…
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```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…
-
```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…
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Here's a mind dump of features I'm hoping can be brought into the program in some shape or form. Some things may exist, but from my first glimpse of Ogmo Editor I don't think they do.
## Feature Re…
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Mainly asking because there's a very small list in this project's wiki, and the screenshot gallery has quite a few games that aren't listed, so there's no info about their compatibility status... If w…
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Got completion error:
`Compiler completion error: (Invalid commandline class) src.game.systems.attack.AttackSystem should be game.systems.attack.AttackSystem
`
Maybe I should configure project …
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```
... If so then it's not working in the current stable Chrome (8.05....).
Using geo.js in Chrome simply does nothing, no errors are thrown.
I changed a few lines as smooth as possible so that it a…