-
I cannot get ALVR to start server. When first launch, box flashes stating cannot find headset, disappears then server appears to start then stops. At same time, Steam VR launches then has error wher…
-
**Description**
The first time Unity was run, it was denied by the repository.
I ignored and opened it, and the package is not downloaded and is being rejected.
**Steps to reproduce the issue**…
-
### Prerequisites
- [X] Write a descriptive title.
- [X] Make sure you are able to repro it on the [latest released version](https://github.com/PowerShell/PowerShell/releases)
- [X] Search the ex…
-
Is ARM platform supported with OpenXR in Unity? Currently, when I deploy to the device I get the following exception in `UnityEngine.SubsystemsModule.cpp`:
`Exception thrown at 0x76D4198E (ucrtbase…
ujell updated
3 years ago
-
Hello! I import follow this steps:
1.NRSDK1.6.0
2.MRTK2.7.2Foundation
3.NrealLightHandTracking.unitypackage
then run sample scene shows:
No controller profile found for type ARFukuoka.MixedReal…
-
After creating an application according to https://docs.microsoft.com/de-de/windows/mixed-reality/develop/unreal/unreal-quickstart
with the Microsoft-OpenXR-Unreal plugin everything works fine.
Wh…
-
Many of the Settings in the Scene Understanding Manager Component are global for all the Scene Objects. We need to enable each setting individually for each scene object, allowing users to customize s…
-
## Describe the bug
I have a custom C++/WinRT plugin which I include in an MRTK/Unity App for HoloLens2. When I run the App, after one or two minutes of moving my hands in front of the device, I ge…
-
When calling WebRTC.Initialize() there is a DllNotFoundException thrown on device (Android with IL2CPP and only Armv64 selected):
```
Error Unity DllNotFoundException: Unable to load DLL 'webrtc'.…
-
WLT's "XRSDK Anchor Manager" appears much more expensive than the equivalent "AR Foundation Anchor Manager". WLT's AnchorManagerXR consumes about 30% of the app's cpu usage.
The attached trace wa…