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>>>
>>> model = WindowConfig.load_scene("/input/uv.obj")
Traceback (most recent call last):
File "", line 1, in
File "/usr/local/lib/python3.6/dist-packages/moderngl_window/context/base/wind…
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A current limitation in text and sprite support is that the Atlas class builds multiple textures. This forces multiple draw calls in order to render sprites that got packed into different textures. It…
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There seems to be a bug in the current master which often causes crashes while using sliders (although perhaps other widgets are affected as well).
```julia
using Makie, MakieLayout
sc = Scene(re…
vilim updated
4 years ago
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I'm working on a package that relies heavily on GraphRecipes.
Unfortunately... when I try to use the examples I get the following:
```
MethodError: no method matching get!(::Plots.Attr, ::Symbo…
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Hello!
I am using menpo on a python 3.7 environment set up with conda following the instructions on the website. I haven't installed any other packages on the environment, and I'm using Ubuntu via …
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**Description**
I got this error when trying to do headless rendering on server.
```
Traceback (most recent call last):
File "", line 25, in
File "/usr/local/lib/python3.6/dist-packages/mo…
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Move all the window types into a separate package:
https://github.com/cprogrammer1994/ModernGL/tree/master/examples/window
This would of course require some changes and tweaking, but what we have …
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**In current 5.5.2**
According to the scope docs, buffers should be automatically bound with `bind_to_uniform_block` when entering the scope.
https://moderngl.readthedocs.io/en/stable/reference/sc…
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Trying to run any example results in output like the following:
```
$ python3 examples/lander/lander.py
2019-09-17 18:24:57.234 Python[8697:125101] ApplePersistenceIgnoreState: Existing state wil…
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Hello,
I'm trying to render to a texture and render to screen again (hopefully just once). However I tried 2 versions and at both I failed:
A) RTT, copy to screen
B) RTT, render to screen
min co…