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A transport tank can hold a lot of passengers, but all of them are lost if a player does not manage to hit the “unload” button in time when the transport tank is at low health. Setting `EjectOnDeath` …
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This was recently [reported on Discord](https://discord.com/channels/153649279762694144/279290580201373696/1145749330377056367):
```
OpenRA engine version playtest-20230808
OpenRA Language: en
Red…
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# Overview
| | package | i586 | x86_64 | notes | resolution |
| --- | --- | --- | --- | --- | --- |
| --- | development/wxHexEditor | :x: | --- | ‘__m128i’ was not declared in this scope, only af…
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### What changes would you like?
New release since 10th of october 2023. Needs to be updated. Ty
### Any extra information?
_No response_
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title describes it all. make units heading back to repair/reload have a different selection group like the engineer/harvesters so that they don't get selected with the rest of the units when dragging …
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As title says:
![carryall](https://user-images.githubusercontent.com/17529329/150775304-817dfdb9-137a-4db5-a762-2d4a312424cb.gif)
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# Feature Request:
### Please add an In-Editor option to set the Lettering when placing a spawn point on the map using the built in map editor. Thank you.
As it is currently, spawn points seem t…
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I am by no means an expert in this and have more used a explorational faction and with help by chrisf come to some suggestions which could improve the performance in pathfinding.
https://github.com…
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# Overview
| | package | i586 | x86_64 | notes | resolution |
| --- | --- | --- | --- | --- | --- |
| | network/frr | :x: | :x: | broken by protobuf upgrade | |
# Notes
## Raw list …
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Version: playtest
test case:
[luabug.zip](https://github.com/OpenRA/OpenRA/files/12804162/luabug.zip)
This bug is not present in stable 230225 version.