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## Version
* Phaser Version: 3.55.2
* Operating system: macOS
* Browser: Tried with Chrome & Brave
## Description
When using `setPipeline('Light2D')` on any of my game objec…
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## Version
* Phaser Version: 3.55.2
* Operating system: Windows 10
* Browser: Chrome 98.0.4758.102
## Description
Pointer events are fired when clicking in the top window o…
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* Phaser Version: 3.16.1
* Operating system: iOS 11, iOS 12
* Browser: Safari PWA
## Description
If I use `viewport-fit=cover` for iOS PWA app, the scale manager `FIT` method will not accura…
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## Version
* Phaser Version: 3.22.0 & 3.50.0
* Operating system: macos catalina 10.15.7
* Browser: chrome Version 87.0.4280.88 (Official Build) (x86_64)
## Description
T…
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## Version
* Phaser Version: 3.24.1
* Operating system: ios
* Browser: chrome / safari
## Description
When runing my game on ios devices, the text (rtl) is not shown.
On desktop …
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Please Change the Region Code for those 2 Games to Pal Emulation.
Evidence of Bart vs. the Space Mutant Crashing in NTSC.
[Crashing Evidence.zip](https://github.com/ekeeke/Genesis-Plus-GX/files/31…
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## Version
"phaser": "^3.24.1",
* Browser: iso webview
## Description
When I was using Html5Audio, I used the following code to simulate clicking unlock sound, but an error occurred.
…
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Phaser Version: 3.55.2
Operating system: iOS16
My event listener is as follows:
```JavaScript
let count = 0;
gameobject.on('pointerdown', () => {
count++;
});
```
Before upgrading to iOS1…
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## Version
* Phaser Version: 3.55.2
* Operating system: Windows 11
* Browser: Brave Browser (Chromium)
## Description
hey guys 👋
I'm having some issues with lights on the game I'm bui…
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## Version
* Phaser Version: 3.55.2
## Description
When called on a Shape game object, `createBitmapMask(shape)` makes a working mask but `createBitmapMask()` doesn't.
## Example Test Code…