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# Steps to Reproduce
1. User A, add a default script to a prim.
2. Associate the script with an experience and save it.
3. Take a copy of the prim and give it to User B
4a. User B, open prim object…
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Currently the four packages `base`, `ghc-prim`, `integer-simple` and `array` are considered to be builtin. We do not analyze their source. We are only interested in the symbols they export. It would b…
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**Is your feature request related to a problem? Please describe.**
Currently, it appears there is no means to select objects bound to a material in Maya USD.
**Describe the solution you'd like**
…
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Clash seems to diverge on the following reproducer (if being called with the `--verilog` flag).
```haskell
-- diverges for: Size > 1
type Size = 2
topEntity :: Bit
topEntity = head table
t…
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Some package names are too long. (e.g. primitives)
It hurts code readability while importing and using the package that has a long name.
Use alias for long package name like `prims` for `primiti…
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To avoid cylic definitions, requires a cycle breaking Types.mo (useful anyway) or motoko's special mo:prim to export all primitive types under their own name.
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The further InWorldz testing has progressed the more issues have popped up and been rectified. As of now everything seems to be working except single sitter poses which really don't do much of anythin…
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## Title:
Minimum spanning tree (C++)
## Body:
Find minimum spanning trees in graphs represented as adjacency lists, using the Dijkstra-Jarník-Prim algorithm and Kruskal's algorithm.
Are yo…
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We are developing workflows for our artists that use the UsdCollectionAPI to emulate native Maya features like display layers and selection sets. However, these are collections are currently blind dat…
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## 🚀 Feature
We want to support automatic precision casting as a JIT optimization pass. This is part of a grand plan to improve PyTorch performance by leveraging hardware acceleration on reduced pr…