-
```
A useful method to perform algorithms that use noise would be to set up the
noise data as an enumeration, much like Enumerable.Range(int start, int
count). The proposed method would be Enumerable.…
-
```
A useful method to perform algorithms that use noise would be to set up the
noise data as an enumeration, much like Enumerable.Range(int start, int
count). The proposed method would be Enumerable.…
-
Inductive verification for function contracts as conceived by #2809 places a `kani::Arbitrary` bound on all check functions which means that contracts for functions with return types that do not imple…
-
Simplifier la déclaration d'un composant avec les macros procédurales
Todo list
- [x] Commandes
- [ ] Déclaration des slashs commands
- [ ] Evenements
- [ ] Gestion des erreurs (fn event reto…
-
I still love the regular stages and would love if you can find a way to re-add that options, I was thinking maybe add it to the list of spawn rate sliders, as you get the benefit of new and unique sta…
-
-
We are doing a phased rollout of carthage https://github.com/Joystream/joystream/issues/3792
In the Frozen and Thawn stages we will have a BaseCallFilter applied on the system pallet which will limit…
-
We have a mesh instancing + lodding solution now. This can be used to instance mobs to drastically improve the performance of e.g. the initial street scene, as well as all procedural ones.
avaer updated
2 years ago
-
# How would you like the feature to work?
Take the source code to Pandromeda.com's MojoWorld generator and viewer and merge it into the SL server and viewer code base, replacing the current 256x256 t…
-
1/ Either call out that this line won't work on heroku:
```
CREATE OR REPLACE PROCEDURAL LANGUAGE plpgsql;
```
2/ Create a workaround (`plpgsql` is enabled by default on postgres 9.3, which is the v…