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At some point in the last year or so, it appears that TB no longer honors / requires the `_tb_textures` worldspawn key, but instead now eagerly loads all available texture collections when opening eac…
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Something that was rediscovered a while ago at VOGONS forums, Quake 3 Supported ATI TruForm tesselation mode which gave to all of the Q3A models quality on par with late 2000's models
https://imgur…
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Hello,
Just downloaded the latest release for Linux, and I had to install the following packages : `libgtkglext1` and `libpangox` (from this [website](http://technoworkshop.in/solved-error-while-load…
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We all know that Q2 uses some jank made by carmack that uses the internal Q2 software colormap and sound to make videos, and this is quite lostech these days, and really optimized it for pc's of that …
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**Describe the bug**
CRLF line endings were pushed with the latest release
**Steps To Reproduce**
Use `4.1.0` on Unix
**Expected behavior**
Not Applicable
**Screenshots or Data**
`/usr/bi…
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When processing the stats with q3a-xp variable, the following error occurs:
[PHP Deprecated: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead](https://stackoverflow.c…
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some map (like all "pro-..." map) missing texture in game.
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The current way SpecialLumpClasses are loaded from `.bsp`s involves feeding the raw lump bytes to a function
However, in the code we thing of SpecialLumpClasses as classes, but LumpClasses have `.fro…
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Step to reproduce:
1) connect to a server
2) issue /rcon map
Tested on Windows 7 64 bit on 4 different clients
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It seems like there isn't a tracking issue about this long-term effort yet (e.g. to mention in commit messages and to make it sprintable).
Nixpkgs moved to an explicit versioning scheme, with the p…