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This issue proposes to extend Vega's tooltip support with convenience options that should also facilitate downstream configuration (by Vega-Lite, Altair, etc.). It relates to altair-viz/altair#240 and…
jheer updated
11 months ago
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Internal Exception thrown upon startup. The error msg and stack varies. How can we track this down.
_Originally posted by @KyleC69 in https://github.com/AvaloniaUI/Avalonia/issues/20…
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**Describe the bug**
I have two nodes to add scenegraph, one is transparent , another is opaque . I hope the rendering is correct regardless of whether the transparent node is added first or later.
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**Is your feature request related to a problem? Please describe.**
I think a game object finder/picker method by screen x and y coordinates in the gdx-runtime module would be useful.
**Describe t…
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Hello,
Just downloaded the latest release for Linux, and I had to install the following packages : `libgtkglext1` and `libpangox` (from this [website](http://technoworkshop.in/solved-error-while-load…
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Pass 1, which is for translucent objects, sets the `Flag` in mats.json to 5 instead of 4, as per [BMD documentation](https://pikmintkb.com/wiki/BMD_file). This behavior prevents the saved BMD from bei…
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Tileset3D computes the GPU memory being used by summing the `tile.content.byteLength`:
https://github.com/visgl/loaders.gl/blob/master/modules/tiles/src/tileset/tileset-3d.ts#L874
For tiles with…
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Using a command-line argument, the user should be able to load an optional `*.blend` file into the server in order to add static elements to the scene, set lighting, etc. This allows the user to esta…
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currently this is only done via imported files if the format supports it.
A lot of refactoring is needed here. The keyframes are then only per animation. Currently you can only have one set of keyf…
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As far I remember, NVidia peoples of the NVPath project did interesting comparisons with libraries like Cairo etc. especially cases where rendering was wrong.
Also it would be interesting to benchm…