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Hi Knut,
Have updated you solution after you made a change using new map servers.
After the update maps are working perfectly combinated with env file.
However I'm experiencing that post to /ap…
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I don't exactly know but I think the Asurans are OP. When you got the best
Battleship you can defeat a whole fleet of anything. I don't played wraith and
humans yet, but i could defend my whole …
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Seen a few reports of this
https://hackclub.slack.com/archives/C07PZNMBPBN/p1730929244820429
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**Describe the bug**
Started a new server -- no firewall, all ports open. Moved ships to it. No problem accessing them from browser, but on 3 ships, now receiving endless stream of HTTP connection …
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`planet_side` has no effect, so the `planet_side`, `pun_planet`, and `pun_ship` properties on `jsPsych.data` are meaningless/misleading and will be removed (#62).
We'll need to make sure the infor…
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Place both ships (with their skins!) into a blender scene facing each other. Execute duel with beam/projectile weapon animations and health bars next to ships, and nameplates above ships.
If duel wou…
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```
Currently many models appear in the building layer that are not buildings.
Ships, planes etc. With the next image update those models are in the wrong
place. Typical example is cruise ships that a…
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When clicking on ships in the events window the (dist: ...) is not updated
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The title is kinda missleading but for example, I have the correct, known working, unit file like for the "us_asvhille_class.blk" ship.
The first 5 lines of the blk file look like this:
hasQuali…
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HostModel ships with the SDK which distributes the live version of System.Text.Json.
I tried to make HostModel reference this and hit a couple issues:
1. Referencing the live version caused offici…