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Old-style Ames ducts (without rift in them) associated with peers that have since breached accumulated for a while in Clay on publisher ships. This creates a small, but bounded space leak. It also ca…
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Could you add a "Vehicle" Actor for Ships, wagons, Boats, etc...Name, HP, gear slots, passengers, Properties, speed, Description?
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Hi Peter,
Have you got any idea about how to extract information from .socpak files? I think for larger spaceships they split some of the interior into their own object containers. I'm guessing SOC…
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Hello, thank you for your work on this project!
From the README:
> If eslint is found in the current working directories node_modules folder, then this version of eslint is going to be used. Ot…
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**Describe the bug**
ED heavy ships cannot equip heavy lasers or arty
**To Reproduce**
make ship pls. or look at tech war construction menu
**Expected behavior**
Heavy lasers and arty should …
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While playing with the WorldHost mod, a significant problem occurs when the auto-generated server IP address changes. Specifically, the IP address can randomly switch from example.**eu**.world-host.* …
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### Problem Description
I want to make the old ships better, but without edit its stat all I could is adding the outfit or making the custom outfits. The problem is, if you make the custom outfits,…
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I am using Buildcraft in conjunction with Davincis Ships. I load up Buildcraft engines, pipes, pumps and a builder onto a Davincies Ships Airship as a mobile quarry platform. It worked great in MC 1.7…
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I don't exactly know but I think the Asurans are OP. When you got the best
Battleship you can defeat a whole fleet of anything. I don't played wraith and
humans yet, but i could defend my whole …
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IMO the current settings UI to set resource factors OGame Tracker uses to calculate resource units of fleet found in expeditions resp. fleet lost in battles is a little confusing and likely causes a l…