-
i have a problem on iOS. As i dependencies some Plugs,it will show some error like this
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Undefined symbols for archit…
-
When I run `./boostrap.sh` in the firefox-ios project, it hangs when installing application-services via Carthage. I get the following output:
```
$ ./bootstrap.sh
*** Checking out ios_sdk at "v4.18.…
-
When running the app, everything works fine. But when building it for ios I get a lot of `error: redefinition of 'sqlite3...' `
```
errors:
/Users/MyMac/git/.../.../build/ios/Release-prod-ipho…
-
## Steps to Reproduce
1. Reproduced on a sample application using "flutter create"
2. Add a TextField anywhere, eg MyHomePage
3. Launch the macOS app in debugging mode, type "?" into the TextFiel…
-
## Steps to Reproduce
1. This is the basic app code - note there's a `\n' character at the end of 'Rich Text':
```
import 'package:flutter/material.dart';
void main() {
runApp(MyApp…
-
I use a `CupertinoTabView` , and use `showCupertinoDialog` to let the user enter something. But when the dialog is shown, when I try to close it ` Navigator.pop(context);` is hows me the error below.
…
ghost updated
3 years ago
-
I am woking on a metal compute shader based renderer, I would like to render HUD and UI components over the scene.
I had a look at SwiftUI to see if I could use the views and replace the default re…
-
## Steps to Reproduce
When I try to debug or build my Flutter app on iOS, I have this error : "'connectivity/ConnectivityPlugin.h' file not found".
**Target Platform:** iOS
**Target OS version/…
-
I'm having an issue where I can run my application on an iOS emulator just fine, but I can't get it to run on a physical device.
## Steps to Reproduce
1. Plug in physical iPhone 11 running iOS 1…
-
Hello,
if I try to run my Project on my iPad or iPhone iOS 14.6 it crashes with the following error:
```console
[+30015 ms] Error launching application on iPhone.
[ +2 ms]
#0 …