-
```
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the tran…
-
```
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the tran…
-
```
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the tran…
-
```
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the tran…
-
```
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the tran…
-
```
Is it possible to have an option to hide the japanese text being displayed in
the game after a successful hook so people using a translation overlay will get
better look results without the tran…
-
Would it be easy if you could combine the translation (MvxLang) with a Format like you can do in WPF:
The syntax would be something like this:
`local:MvxLang="Text Format('{0}{1}', Line_Label, Lin…
-
https://aclanthology.org/2022.wmt-1.71/
- [x] sync, pull and merge master first!
- [x] Search for the correct citation on Semantic Scholar
- [x] Make a new branch ("You should always branch out f…
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When I pasted the secret api key and tried to translate the localization file, the file with 1kb capacity was saved.
The original Localization file has key,english and 170kb files, while the resultin…
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Testing reveals that there are situations where that does not seem to work
So it needs further investigation.
After advice from Amieiro, I removed some of the glossary words I added into my prompt
…