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https://github.com/AlexeyAB/darknet/issues/6004
Sounds very interesting as current state of the art tracking method is DeepSORT which use features from the images to perform tracking.. but is very …
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Instead of provisioning by UserData, bake AMIs with the Node Code embedded and provide a launch configuration in an ASG.
Could be done using packer, or else script manually from the CI script.
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```
What steps will reproduce the problem?
1. create a character with a (source) animation clip
2. export with baked transforms option enabled
3. tag for the clip does not instantiate the
matrix c…
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This is related to #98 — `Float64` precision seems to be baked into the package, whereas it would be more flexible (and more Julian) to use the precision of the arguments. For example, using `BigFlo…
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- ns3 version (cat $NS3FOLDER/VERSION or the commit hash):
```
ns-3-dce: commit 1d88fea936a5ff84cb9e975bdc79ba5dd0ae5c8f
ns-3-dev: commit f15a942835134ac730a091dd4d3c62b348ea7a4
```
- DCE ver…
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Would love to....but will mark this as a v3 enhancement for the future.
And I need to update this ticket when I revisit ADCS vuln: https://github.com/AlmondOffSec/PassTheCert/issues/13
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So i set the bake car steering now the front wheel will follow the path but the problem is the wheel was a bit glitchy i dont know how to explain it but here is the video:
https://user-images.githu…
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Hello. Is there any chance to add a function that bakes shadows on the map, so the game just needs to render the dynamic shadows in real time? I also like to ask Soft particles and a subtitle system.
…
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**Is your feature request related to a problem? Please describe.**
In game development, it is common to create a high resolution mesh, a low resolution mesh, and then to bake a texture representing …
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1. Free up space to construct wheat-map
2. Clean up support tools for baking process
3. Profit