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Hi guys, I got this trying to export my scene in blender 2.81 (first time I tried the tool). It exported a bunch of images, but for some reason the mesh part fails it seems.
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Traceback (most r…
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**Sketchup**
![image](https://user-images.githubusercontent.com/97175676/148232585-e1707ded-453f-4321-aa6e-cdc8a4de4436.png)
**Blender**
![image](https://user-images.githubusercontent.com/97175676…
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Traceback (most recent call last):
File "/home/nepia/.config/blender/2.90/scripts/addons/vertex_color_master/vcm_menus.py", line 52, in draw
self.draw_standard_layout(context, obj, settings)
…
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I reckon that this extension does not do much by itself, but now that most of the networking protocol was described in #10 I'd like to write a sample application connecting to it.
So I tried to ins…
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Hello there. I get this error when doing an light simulation with a static geometry but for more than one day (hour) on Blender 3.0. Vi-suite06 works perfectly fine on blender 3.0 by the way.
Pytho…
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### ### Traceback (most recent call last):
File "D:\steam-Game\steamapps\common\Blender\2.81\scripts\addons\io_converter_pix_wrapper\__init__.py", line 702, in execute
textures_to_base=self.te…
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**Your Godot version:**
4.1
**Issue description:**
The addon [Godot Blender Exporter](https://github.com/godotengine/godot-blender-exporter) appears to be out of date and no longer officially suppo…
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I found this repository very helpful for Blender users, but its maintenance is not so active at this moment.
Can you provide a roadmap or call-for-contributions for the project so that open-source co…
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The addon doesn't cull rows and colums. It uses controll points for interpolating texture coordinates which doesn't happen in id tech 3 because it culls the interpolated data on planar patches. This l…
SomaZ updated
3 months ago