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Setting up openai/universe, I used the "universe starter agent" as a smoke test.
After adjusting the number of workers to better utilize my CPU, I saw the default PongDeterministic-v3 start winnin…
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I've ran into a strange Application.OnTimer bug on Windows7x64 + Lazarus 32 bit 1.6.0, FPC 3.0.0. It skips some timer events (approx. 1 of 30) if there is a font output Window.OnRender - this bug is n…
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Forge 2442 is blaming Binnies Mods for a crash that occurs when Dimensional Control is installed in my modpack. Without Dimensional Control, the pack loads fine with Binnies Mods but there appears to …
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This may be an emulator related issue as I cannot test on real hardware at this time.
Sprites appear to be sorted in reverse order. This makes things like beds, terminals, doors, and other background…
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Currently, Stockfish supports giveaway variant (called antichess here.) Given that losers and suicide chess are similar to giveaway, would you implement those variants too?
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```
setoption name UCI_Variant value crazyhouse
position fen r2q1rk1/pp2bb1p/2pp2pK/7N/3pPR1P/1B1P2p1/PPPq4/R7[PPBNNN] b - - 49 25
```
At low depths and move times it evals the position as compl…
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Hi,
first of all, this is an awesone engine!
For the moment i have a problem when loading a level with X3D models which contain sounds, e.g.:
```
PROTO Door [ ] {
Group {
children [
DEF…
ghost updated
8 years ago
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That's my output log:
Initialize engine version: 5.4.3p2 (81dd4868cb4c)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeF…
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I suggest new stratagus is released, since for me and other people there were really major improvements lately. I also contacted stratagus.com and perhaps github and where to download will be more emp…
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Time to stop procrastinating :P
I don't know if you have it under version control already, but if you don't, you could upload successively your various source snapshots from SourceForge as independen…