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1) Create a custom framework (Cocoa Touch Framework) that uses XCGLogger (managed by Carthage)
2) Build the framework for iOS using Carthage --no-skip-current
3) Create a client project that uses the …
-
```
Apply iphone build patch to Gamekit(r513)
1. download & unzip iphone_patch.zip to ./src directory
2. open a console terminal
$cd ./src
$svn co http://gamekit.googlecode.com/svn/trunk/ . -r 513
$…
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```
What steps will reproduce the problem?
1. svn checkout
2. ./configure --target=iphone --with-sdk-version=5.0
3. make
What is the expected?
compiled libBTStack.dylib
What do you see instead?
[ang…
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```
OS is OSX 10.8
XCODE 4.5
But Compile failure...
./configure --target=iphone --with-sdk-version=6.0 --with-gcc-version=4.2
checking for a BSD-compatible install... /usr/bin/install -c
checking w…
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```
Hi ,
I want to add animation and touch event in my core plot project but touch event
methos not supported by core plot.
I'm looking to carry out an action (display exact value) on touch of a
plo…
-
```
I believe that the way the Core-plot static library is set up for the cocoa
touch example is not
right or at least not the recommended way. This leads to the need for an odd
configuration in
t…
-
Hi,
I installed the ActionSheetPicker via CocaoPods to my project but still getting the error "No such module 'CoreActionSheetPicker'"! I am opening the .xcworkspace file of my project and the exampl…
chnbz updated
8 years ago
-
```
I believe that the way the Core-plot static library is set up for the cocoa
touch example is not
right or at least not the recommended way. This leads to the need for an odd
configuration in
t…
-
Hello All,
I am trying to build my custom framework over this XMPPFramework for which I am using Pods with below mentioned information in pod file.
```
source 'https://github.com/CocoaPods/Specs.git…
-
```
Hi ,
I want to add animation and touch event in my core plot project but touch event
methos not supported by core plot.
I'm looking to carry out an action (display exact value) on touch of a
plo…