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**Note from the teaching team:** This bug was reported during the _Part II (Evaluating Documents)_ stage of the PE. **You may reject this bug if it is not related to the quality of documentation.**
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Hi,
I wanted to start off by saying WOW - amazing work on the code! It's awesome how it was implemented to work on an Atom, and it works great for us. Thank you for what you do, as well as sharing …
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**Describe the bug**
In the web-version, when an image is drawn to pixel-coordinates with a decimal component (e.g. 100.6), then white pixels occur where presumably those fractional pixels would have…
ghost updated
4 years ago
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I can get snapping working when drawing a new polyline using this plugin. But if I edit that newly drawn polyline using the edit button there is no snapping.
I tried adding something like this to the…
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It is not clear if the captured video MediaStreamTrack (form a video or canvas element) will have the width, height and frameRate of the source, or the drawn width, height and frameRate.
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Currently when rects are stroked with one being exactly 0, Blend2d draws something weird.
[Fiddle ](https://fiddle.blend2d.com/) example
```
BLImage render(const BLContextCreateInfo& cci) {
BL…
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![image](https://cloud.githubusercontent.com/assets/737603/12380127/04fe5aba-bd6b-11e5-8291-b387031ffa53.png)
To reproduce, set the in-game language to Dutch and open the options window. When draggin…
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SVG object is drawn about 25% smaller than the actual size.
see this photo please: http://imageshack.com/a/img203/5676/gqrf.jpg
The first line in the photo is drawn by my own SVG parser.
The second …
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https://github.com/user-attachments/assets/99871c08-117d-4885-a754-13af95928fe7
Am i misunderstanding the config? I was thinking that it would center the current workspace in the overview.
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When I use treemacs and vertico-posframe in one configuration, the border of treemacs window and text window is drawn over the vertico-posframe content:
![treemacs-border](https://user-images.githubu…