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- When an enemy is killed by a powerup, I'm getting a double combo when in fact I should be getting a single combo
- Audio Volume doesn't persist from the game to the main menu
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Hi,
First time i do something on Github, i hope i'm not doing anything wrong.
I've found a small bug : when i go to the escape menu, and come back to the game, the selected character appears twi…
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### Current Behavior
When using the `properties` parser in the wings configuration which is implemented by default on minecraft eggs to enforce certain server variables in `server.properties`, emoj…
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**Description**
Hello,
I use instant-meilisearch in conjunction with instantsearch.js. There I have added a refinementList which should allow to narrow down the search based on the games. Some g…
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NWJS Version :0.65.1
Operating System : Windows
### Expected behavior
Context: Game.
After the pointer has been locked using requestPointerLock, the user presses the ESC key to open the game …
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```
What steps will reproduce the problem?
1. Run US version of 007 Nightfire. The game will boot, and after intro the
game will prompt the player to press start button
2. Pressing start button resu…
-
```
What steps will reproduce the problem?
1. Run US version of 007 Nightfire. The game will boot, and after intro the
game will prompt the player to press start button
2. Pressing start button resu…
-
```
What steps will reproduce the problem?
1. Run US version of 007 Nightfire. The game will boot, and after intro the
game will prompt the player to press start button
2. Pressing start button resu…
-
```
What steps will reproduce the problem?
1. Run US version of 007 Nightfire. The game will boot, and after intro the
game will prompt the player to press start button
2. Pressing start button resu…
-
```
What steps will reproduce the problem?
1. Run US version of 007 Nightfire. The game will boot, and after intro the
game will prompt the player to press start button
2. Pressing start button resu…