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Currently we fire too much calls to the overpass api (see https://github.com/owncloud/maps/pull/112#issuecomment-179490200).
Also there are only 'must have' POIs. We should add some more, see https://…
v1r0x updated
8 years ago
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```
Browsers that don't properly fire onload event (or equivalent) will cause
problems if multiple scripts
are passed to loadScripts option. It would be nice to add a test to the suite
that checks …
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Hi,
I have been trying to use the same code from your demo.html file ( I basically copied and pasted on my html file) but it is throwing this error, and I can't figure out why.
Could you help me out…
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- Gun
- pickup
- HUD update
- Fire rate
- Accuracy
- Projectiles generic:
- Cause dmg on hit
- Get stuck in things
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I was under the impression that a "purchase" event was intended to be a future phase item. We can definitely add this to Github if it is intended to be part of this phase.
Yes, the "purchase" even…
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I'm working on a dashboard with modules that load when inview. The script works great until I change date ranges and clear out the contents of the modules. When this happens the elements inview on …
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- [ ] create concept for weapons
- how much damage?
- how fast reloading?
- how fast are the bullets?
- unlimited ammo?
- cooldown?
- [ ] sprites
- [ ] implementation in godot
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### The problem
I have set up my person entity with two device trackers:
- my mobile phone with the home assistant companion app (type = gps)
- my mobile phone sourced via the Fritz!Box tools integ…
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the fire.py is lost in your program
![image](https://user-images.githubusercontent.com/28750869/99879000-4a6a4500-2c01-11eb-982c-b01038e78bc2.png)
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```
What steps will reproduce the problem?
1. Set up in and out scripts
2. Move the phone away from the computer so that the out script runs
3.
What is the expected output? What do you see instead?
T…