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Hello,
I had a look to see if there any chance to have this plugin work in Linux but it seems very Windows centric. Are there any plans to support Linux in foreseeable future? Any pointers to where to…
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Hi!
Thanks for publishing this impressive project (and a very clear and readable paper).
I have a dream: to get this project compiling/running on MacOS.
Any chance you have any pointers or s…
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```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
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```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
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**Describe the bug**
This bug is very specific to my use case, but could be helpful for others.
My program does not build successfully, when I run `cmake --build build`, [millions of errors](https:…
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```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…
-
```
What steps will reproduce the problem?
Unknown
What is the expected output? What do you see instead?
InitializeStockShaders() return true; but it returns false
shaded triangle; blank triangle
Wh…