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### Current Behaviour
You can trigger a second gathering cast on the same object by right-click spamming the object during the first cast.
This behavior has been observed for **Pick Lock**, **Herb…
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Since the first version of tutorial a lot of improvements arrived in Herbs libraries and CLI but unfortunately the tutorial didn't keep up with the evolution.
We should review the tutorial in a few…
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Given:
```js
const User =
entity('User', {
id: id(Number),
description: field(String),
})
const Customer =
entity('Customer', {
id: i…
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Hi Jingyi! I can now load my tif images in HERBS but I am having issues with registration. I am following the steps in the cookbook (sec 6.5.1) but I am not clear about a couple of things.
First, d…
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### Description
Add hooks to or around the calls of:
`TileDrawing.IsTileDangerous(Player localPlayer, Tile tileCache, ushort typeCache)` and
`Main.IsTileSpelunkable(ushort typeCache, short tileFram…
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**Is your feature request related to a problem? Please describe.**
I would like to have my Ink together with herbs and other Inscript related things .
**Describe the solution you'd like**
an Insc…
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**Describe the bug**
When I try to create a project on linux using `herbs new`, I get an error involving git.
**To Reproduce**
Open a linux console on windows, or run it on a linux computer:
1. …
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KW529 updated
2 years ago
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## 🐛 Bug Report
Name says it all
![image](https://user-images.githubusercontent.com/105060609/188292267-de859468-7f6c-45a4-bbc1-4e4251b3aa4c.png)
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In shops, when putting items that were not meant to be in any shop in the vanilla game, those items usually have a very buggy behavior when taken and thrown.
This is "funny" in Merrick's shop, but …