-
**Describe the bug**
When using the grid_tessellate function to find the h3 hexagons covering a polygon it sometimes happens that the resulting list contains duplicates.
**To Reproduce**
Steps to…
-
### Description
On default based renderers the A45 is missing its blue hexagon and has a white rectangle instead
![OSMAnd](https://user-images.githubusercontent.com/87526889/188311288-d0e1ad85-d…
-
**Describe the issue**
I know that this a strange request, but is it possible to support invalid (i.e. zero) normal indices? Currently I get the following error:
```
Failed parse `f' line(e.g. zero…
-
Currently, the reconstruction files are based on a 1º x 1º spatial grid. This should perhaps be updated to use a discrete equal-area grid. As implemented, points at high latitudes will be linked to re…
-
These hexagons are preferable since they have a unique ID at all resolutions and there are an increasing number of mapping tools that take advantage of them, such as with deck.gl:
- [H3: Uber’s Hex…
bbest updated
2 years ago
-
The card A should have some consistency when displaying unit hexagon size for locked and playable units, as the first displays old "H" mode, while the other one shows a hexagon instead along the numbe…
-
After attending the recent ECAL meeting, I figured there are a few changes we could make to the `ecal.gdml` that would improve the simulation's realism ~~without having to change any other objects in …
-
-
IADay updated
2 years ago
-
Maybe a spike / epic? Bringing from Slack to an issue for tracking purposes.
@natmegs is looking to add icons like these numbered hexagons to `cloud-ui` :
![image](https://user-images.githubuserc…