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**Objective:** Create a blink animation for an avatar that repeats using Adobe After Effects.
**Tools Used:** Adobe After Effects
- Puppet Position Tool: To animate the eyelids for blinking.
- Keyfra…
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**Mapsui Version**
4.1.7
**Mapsui Platform**
WPF
**Device**
Windows
**Describe the bug**
Relative small shapes cause the map to be laggy. I use RasterizingTileLayer with SqlitePersistentC…
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Hi
I've been playing around with the operator a bit. I'm heavily relying on snapshots for my backups and saw, that they don't get cleaned up any more. I'm using 2 replicas for the disks.
Some mo…
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@lhnguyen102 I noticed that when running the MNIST example in classification.py with the FNN_BATCHNORM architecture, it runs fine on CPU but not on GPU.
Note that here I have remove the cap_factor …
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https://github.com/DepthAnything/Depth-Anything-V2/blob/31dc97708961675ce6b3a8d8ffa729170a4aa273/metric_depth/depth_anything_v2/dpt.py#L113
Sigmoid() layer is being used for the metric depth archit…
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Hi!
I get the following error when I want to run edge detection on an image. Any idea why I get that specific dnn layer error?
`cv2.error: OpenCV(4.6.0) /io/opencv/modules/dnn/src/layers/convol…
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### Is your feature request related to a problem?
Currently the layer view maps the pixels in the layer to the pixels on screen 1:1.
This is just fine if the printer's pixels are square (like the C…
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Hi! Thank you for your great work!
I have a basic question.
In section 3.1. of your paper, there is this sentence as below:
"We utilize an off-the-shelf vision transformer (ViT) as the encoder …
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**Describe the bug**
The icons shown in a `symbol` layer are drawn behind the geometries in a `fill-extrude` layer if the latter is immediately below the former in the layer list.
**To Reproduce**…
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Hello.
I'm trying to understand your code related to the QuIP paper, specifically how the Hessian and weights are processed.
In the QuIP paper (not QuIP#), Hessian and weights undergo with the f…